Anyway. The big excitement this weekend was getting everything, including accelerated 3D, working right with nouveau on my superannuated nVidia card. It took some fooling around, and manually downloading and compiling libdrm and Mesa. It did work, though it was a bit more involved than the Gallium documentation for accelerated 3D on nVidia cards made it sound. Had to do some export LIBGL_DEBUG=verbose and read and understand its output, then create symlinks and stuff manually. Ah well.
Got plenty of stuff to do in the next week. Bunch of work junk. Going to the Free Software Stammtische tomorrow, which should be interesting as I haven’t been to one of those in a while. Stephanie and I are going to a classical concert (playing music from “The Legend of Zelda” video game series; yeah, whatever) Saturday night, and seeing the Braves play the Diamondbacks Sunday afternoon. I don’t know how much time I’ll have to fool around with graphics card drivers in between doing all of that stuff. But anyway, things are not boring, which is sometimes a good thing. . . .